Hazel street silent hill 3 free download.Download Silent Hill 3 (Windows)
Silent Hill 3.Hazel Street Station | Silent Hill Wiki | Fandom
Sep 28, · Hazel Street Station is a subway station located beneath the Central Square Shopping Center and is the second location Heather Mason visits in Silent Hill does so in order to get back to her apartment, located on Bergen Street and accessible via subway.. Unlike the previous area, the shopping center, the station is not wholly corrupted by the Otherworld. 3 years later my wife died, and another 4 years later years ago–I came to Silent Hill. I heard the girl’s pleas and took her with me, not knowing why she wanted us to . Dec 10, – Hazel Street subway – beneath/beside the mall(Central Square Shopping Center) from Silent Hill 3.
Hazel street silent hill 3 free download.Silent Hill Download | GameFabrique
The off-season’s always dead in the lakeside resort town of Silent Hill but not this dead. It seems the entire town is deserted except for Harry Mason, a distraught motorist in search of his missing daughter, and Cybil Bennett, a beautiful police officer from a neighboring community dispatched to Silent Hill to discover why all communication from the sleepy resort town has ceased/10(40). Description of Silent Hill 3. If you haven’t played Silent Hill 3 or want to try this action video game, download it now for free! Published in by Konami of Europe GmbH, Silent Hill 3 is still a popular survival horror title amongst retrogamers, with a whopping /5 rating/5(). Silent Hill 3 is Konami’s latest addition to its popular survival horror series. Like the previous games, Silent Hill 3’s gameplay consists of a combination of combat, exploration, and puzzle solving in environments that shift between the normal world and the dark, sinister ‘otherworld.’.
The off-season’s always dead in the lakeside resort town of Silent Hill but not this dead. It seems the entire town is deserted except for Harry Mason, a distraught motorist in search of his missing daughter, and Cybil Bennett, a beautiful police officer from a neighboring community dispatched to Silent Hill to discover why all communication from the sleepy resort town has ceased.
Where has everyone gone? Is the small, shadowy figure that constantly eludes Harry his daughter, Cheryl? If so, why does she run from him? Bracing himself against the winter chill, Harry sets off into the unnaturally thick fog to investigate. When E3 attendees flocked to Konami’s booth last summer for a first-hand look at the highly anticipated Metal Gear Solid , many were surprised to discover a game of equal promise tucked away in a corner of Konami’s sprawling, fortresslike display. That game was Silent Hill, which was instantaneously proclaimed a “Resident Evil killer” by some and was mentioned in nearly every major video game magazine’s “Best of Show” list.
Six months later, has received a 75 percent complete version of the game, and, while we feel it’s a bit premature to proclaim Silent Hill the new king of survival horror, it definitely looks like it’s going to be something special.
Building upon the cinematic look and feel of the Resident Evil series, Konami has taken the genre a step further with Silent Hill by including real-time, 3D environments, which allow impressive camera movements while dramatically reducing disc access, one of Resident Evil’s few but glaring shortcomings. While a bit overused, the effect is perfect for a horror game and really heightens the tension.
Aside from the 3D backgrounds, Silent Hill is a thinly disguised knock-off of Capcom’s famed spine-tingler; you begin your quest armed with bet you can’t guess To save, you must find a guest ledger to record your progress. Resident Evil used typewriters as an equally contrived save mechanism. Silent Hill’s controls are extremely similar, too; while the camera angles may change dramatically, pressing Up on the control pad always makes Harry walk forward, while Right and Left make him turn clockwise and counterclockwise, respectively.
Silent Hill’s story and nightmarish imagery have been compared to such movies as Jacob’s Ladder, Hellraiser and the more recent Dark City. Without divulging too much, there actually are two Silent Hills–one is the “real” Silent Hill Harry first entered after his car accident, while the other is a surreal shadow of the lakeside resort town, in which wood and peeling paint are replaced by corroded steel and dried blood. Populating this surreal dreamscape are small creatures resembling either skinless children or inside-out dwarfs you decide which is more disturbing , flying demons, giant cockroaches and skinless dogs.
As in Resident Evil, Silent Hill also is home to a handful of human survivors, including an elderly antique store proprietor and fortune teller, a hot-tempered physician, an attractive nurse and a mysterious young girl. Many of these characters provide you with useful information, while others are decidedly less helpful. Like Resident Evil, Silent Hill requires the player to solve a number of puzzles in addition to disposing of enemies.
As Harry wanders the treacherous streets of Silent Hill, he occasionally comes across pages from his daughter’s sketch book. Written in a child’s scrawl on these pages are such clues as “to school. Of course, there are a number of canyon-sized potholes blocking your path, but you wouldn’t want them to make it too easy, would you? Other puzzles involve playing a piano to retrieve a special item and unlocking the clock tower that serves as a doorway between the two parallel universes.
Advancing Silent Hill’s movie-calibre story are some truly gorgeous prerendered cutscenes, which give you a whole new level of insight into the lives of the game’s characters.
While not quite on par with Metal Gear Solid’s, Silent Hill’s voice acting remains above average, preventing the game from descending into unintentional self-parody. Given the continuing popularity of the survival horror genre and the tremendous success of Konami’s most recent effort, Metal Gear Solid, Silent Hill could become a hit of “monstrous” proportions. Those of you who moaned endlessly about the length of Metal Gear Solid will no doubt have more to whine about with Silent Hill.
You can work your way through the whole game in about it hours Probably the most genuinely disturbing “survival horror” game around, the story plays on psychological nastiness both in terms of the events that take place and the graphical content. The game seems to go out of its way throughout to make you feel uncomfortable- the 3D engine shifts the camera into some bizarre positions, while at the same time only giving you a very limited field of view.
It’s claustrophobic, dark and disturbing. If it wasn’t for the stiff voice acting and bad translation “the end is neigh” anybody? There are a few niggles with the gameplay; the collision deteclion for picking up objects is dodgy in places That said though, it’s an enjoyable experience and there’s some replay value thanks to its multiple endings.
You’ll love the cool twist at the end too. The first must-own PS game of is here. Silent Hill is an awesome horror adventure that no fan of the RE series should miss.
Great story, too. Be sure to play it with a Dual Shock trust me , and if you’ve got kids, keep ’em far away. Talk about a creepy game! It starts off slow, but once you get an hour into it, things can get really tense although you will run into long, drawn-out period s of uneventfulness.
By the way, do not let your children see this game. Even more so than the Resident Evil games, this thing pushes all your fear buttons. Its dim visuals, discordant music, jarring sound effects and twisted story are disturbing on so many levels.
It all makes for an experience that’s as immersive and frightening as anything else on the consoles. You’ll need to fiddle with options before the game becomes playable, and I had gripes with the camera and control throughout the game. One of the surprise hits of E3 was without a doubt Silent Hill. Imagine Resident Evil l with a fully 3D polygonal environment, some of the coolest lighting of any game you’ve ever seen and throw in a combination of out-and-out gothic horror with weird and disturbing visuals.
Although only two early scenes were on show in Atlanta, Silent Hill already looks to have enormous potential.
By combining the dramatic camera angles of Resident Evil with a fully 3D environment the net result provides some thrilling movie-like sequences. As the hero runs down a dark alley the camera skims the ground in front of him looking up toward his face before swooping up into the corner of the room to provide a more open scene. The game has a very disturbing story concerning a man who loses his young daughter in the town of Silent Hill as it slips between the “real” world and another more hellish domain.
There’s a lot of blood here All of the story scenes are told with some of the most convincing CG cinema work we’ve ever seen–the expressions on the faces of the characters manage to convey emotion unlike anything you may have seen before. The game has yet to be approved by SCEA, but as soon as we have any more information we’ll bring you as much as we can.
The game is very dark throughout–and it makes use of some very effective lighting and fogging to provide a more convincing horror-movie environment. It is surprising to me that more companies have not tried to feed off the success of the Resident Evil franchise. Without a doubt, this is one of the most successful franchises to date on the PlayStation. Up until now, Capcom has had a monopoly on the horror genre. Thanks to Konami and Silent Hill , things are about to change.
It is really not fair to call this game a Resident Evil rip-off because it is quite different. In fact, the only thing that is the same is the fact that you are in a small town and something very strange is happening. True, both are based on the fear factor, but Silent Hill focuses more on solving puzzles versus mindlessly slaughtering evil minions.
To add a new wrinkle, your character, Harry Mason, is just a typical guy with no special skills. It is up to you to guide Harry through the town of Silent Hill, locate his missing daughter, and perhaps solve the mystery of what happened to the town.
Turn down the lights and play this game in the dark, because this is one game that will make your skin crawl. It takes a lot to scare me. I am one of those people who really enjoy horror movies. My only problem with them is that they are usually so cheesy that they are more laughable than frightening. There is nothing quite as exhilarating as a horror movie done right. I guess that holds true for video games as well. This game sets the mood of horror with the opening warning screen and never lets down.
I have never had chills from a horror movie, let alone a game, until now. Silent Hill starts off with a nice graphic intro that sets the scene. You are driving your jeep with your young daughter along a winding road. It is very dark and there are no other vehicles on the road.
You see a light in your rearview mirror’a headlight from a rapidly approaching motorcycle. As the motorcycle passes you, you see that it is a female police officer speeding past and off into the distance.
A few minutes later, you round a corner and see her bike crashed on the side of the road. You turn your head to try to see the officer, only to find a figure of some sort standing in the middle of the highway when you look back up at the road.
Unable to stop in time, you slam on the brakes and crank the wheel. You skid out of control and everything goes black. You see visions of a strange woman, then you awaken in your crashed Jeep and your daughter is gone. The game is played from a third person perspective as Harry Mason.
Your objective is to find out what happened to your daughter. You will spend a majority of your time walking around, exploring for clues and solving puzzles. There is no shortage of strange creatures, ranging from mutant dogs to freak nurses looking to kill you. All the normal human beings you meet are equally as strange. So how does the game play? Since it is a 3D environment, we all know what that means. Yep, you guessed it. Awkward controls. This is a common problem with 3D games, and it is no different here.
You will find yourself bumping into walls, moving in a different direction than you expected, and just having some frustrating problems. This is particularly frustrating because the enemies can be quite destructive, so eluding them is usually a panic-stricken and hasty process.
There is nothing worse than trying to run away from an enemy only to go off in some direction that you were not intending to go. The only reason I am mentioning this now is because it is one of the few problems with the game.